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File List | 1997-10-29 | 3.6 KB | 47 lines |
- EVAL_.ZIP 28330 05-19-97 EVAL Library for VB/DOS is a complete
- | library (QLB and LIB) that allows you to
- | write programs that can evaluate arithmetic
- | expressions entered by the users of your
- | application. (Peter Benwar-Wagner) (Reg.Fee:
- | $0-$10)
- GAMEBAS2.ZIP 693832 09-02-97 GameBasic 1.1 enables students to create
- | their own exciting animated computer games
- | incorporating both sound and colour, using
- | very simple commands in Basic. Requirs QBasic
- | and a 386+. (Michael R. Watts) (Reg.Fee: $?)
- GET2PCX.ZIP 50414 06-04-97 Get2PCX inputs image data from a Basic
- | BSAVEd file and converts it to a PCX format.
- | (Reg.Fee: $?)
- QBSVGA.ZIP 145434 08-14-97 QBSVGA 4.0 is a set of subroutines/functions
- | (and an "include file") that can be used
- | within QB programs to achieve SVGA graphic
- | capability. Most of the standard QB graphic
- | routines are emulated. The QBSVGA routines
- | work best when the video system is VESA-aware
- | as well. (Glenn Stumpff) (Reg.Fee: $0)
- SVGAPB25.ZIP 194543 04-13-97 SVGAPB 2.5 is a high-res, color graphics
- | library for SP PowerBASIC. It recognizes more
- | than 20 SVGA cards and allows programming in
- | 320x200, 640x400, 640x480, 800x600, 1024x768,
- | and 1280x1024 256-color modes. Functions
- | include hardware id, primitives, fills,
- | joystick and mouse support, 2D and 3D
- | functions, sprite animation, and GIF encoding
- | and decoding. Requires a 386sx or bettor and
- | SVGA. (Stephen L. Balkum) (Reg.Fee: $35)
- SVGAPV25.ZIP 197031 04-13-97 SVGAPV 2.5 is a high-res, 256-color graphics
- | library for Microsoft BASIC PDS and VBDOS. It
- | recognizes more than 20 SVGA cards, and
- | allows programming in 320x200, 640x480,
- | 800x600 and 1024x768 256-color modes.
- | (Stephen L. Balkum) (Reg.Fee: $35)
- SVGAQB25.ZIP 196024 04-13-97 SVGAQB 2.5 is a high-resolution, 256-color
- | graphics library for Microsoft-QBasic 4.x. It
- | recognizes 20+ SVGA cards and VESA in
- | 640x480, 800x600, 1024x768 and 1280x1024
- | modes. Capabilities include hardware id,
- | simple primitives, fills, 2D/3D points,
- | joystick/mouse support, PCX encode/decode,
- | paging, XMS, palettes, bitmaps and sprites.
- | (Stephen L. Balkum) (Reg.Fee: $35)
-